This phrase describes a specific type of ceramic figurine, likely designed for a recreational activity. The figurine depicts a ghost and is presumably intended to be broken or otherwise affected by the impact of a thrown projectile, such as a small wooden or plastic bat. This suggests its use in games or activities involving aiming and throwing, perhaps in a carnival, fair, or party setting.
Such figurines serve both a decorative and functional purpose. Their design contributes to the atmosphere of an event, adding a thematic element. Functionally, they provide a tangible objective in games of skill. Historically, similar objects have been used in recreational activities for centuries, showcasing a continued human interest in games of aim and dexterity. The use of a ceramic material suggests a fragility intended to enhance the satisfying aspect of successfully striking the object.